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Re: Advanced Animation Framework (AAF)

Posted: Thu Nov 02, 2023 6:12 am
by dagoba_king
z187719628 wrote: Tue Oct 24, 2023 1:35 pm
dagoba_king wrote: Fri Aug 11, 2023 2:38 am
N.Gamma wrote: Wed Jul 26, 2023 10:45 am

Sorry,
I need some help, this question has probably been asked a thousand times, so I apologize.
I have updated the days from AAF 168 to 171, but now aaf scenes are no longer executed. My character just stands still and can't be moved anymore. I must be doing something. The only question is what. Please help!

This sounds like it is due to having AAF NativeSync installed.

I have the same problem,AAF 166 works well,but AFF 171 will have this problem,character just stands.

Do you have NativeSync installed? If so, try disabling it.


Re: Advanced Animation Framework (AAF)

Posted: Thu Nov 02, 2023 6:18 am
by dagoba_king
Qlaus wrote: Tue Oct 24, 2023 1:36 pm

Hi friend, you may have already been fed up with questions about the VR version, but I'll ask again. Could you make an option with an adaptive version of AAF for VR, without the need for serious adjustments in animation. The main thing is that the module would start.

I don't mind questions about VR.

AAF uses LLFP to implement plug-in scoped features. That is not compatible with the VR version of F4SE.

In theory, AAF could be adjusted to not depend on LLFP. But, it would require quite a lot of re-writing and testing. I would prefer to wait to see if LLFP can be made compatible with F4SE VR.


Re: Advanced Animation Framework (AAF)

Posted: Mon Nov 13, 2023 5:22 am
by kraoro

LLFP meaning the old Four Play mod? Because I'm fairly certain that does actually work in VR.


Re: Advanced Animation Framework (AAF)

Posted: Tue Nov 14, 2023 8:36 pm
by dagoba_king
kraoro wrote: Mon Nov 13, 2023 5:22 am

LLFP meaning the old Four Play mod? Because I'm fairly certain that does actually work in VR.

It's not the same mod. LLFP is a scripting functionality mod.

I checked with one of the authors that works on LLFP and he confirmed that it does not work with the VR version of F4SE.

Most likely, it does not cause a crash until another mod tries to use one of its functions. Which is why it looks like "AAF doesn't work with VR but LLFP does." AAF simply fails in VR (as expected) as soon as it calls an LLFP function.


Re: Advanced Animation Framework (AAF)

Posted: Thu Nov 23, 2023 10:07 am
by wolfAB4

hey guys can i please have the new aaf files the old one doesnt work with the mods


Re: Advanced Animation Framework (AAF)

Posted: Thu Nov 30, 2023 6:07 am
by HangoverXIII

Hi, I am using AAF_V161.1_beta, and all my animations that I have downloaded work fine but, when updating the AAF to the current version (AAF_V171-0_beta) on Mod Organizer the animation does not seem to work and the actors just stand in place as if something is happening with sound, etc.

I have merged/ overwritten the old files with the new and normally this works... am I doing something wrong? Please help?


Mod doesn't work

Posted: Thu Dec 14, 2023 4:48 am
by RBSniper

I cannot, for the life of me, get this mod to even work, I think I'm installing incorrectly, but frankly, I can't know because I don't know what it should look like. I've installed it, I've put it in data, I've put it in a neat folder, submods for it don't work, I copy the ESM, game crashes, I delete the ESM in the AAF folder, game crashes, move everything from the AAF folder to Data, the game still crashes. The mod was already fickle back when it was on Nexus, it moving here hasn't done much to aid.

I have to be doing something wrong. I'm going to be deleting the files and trying it all again without moving it into a single folder, and hope that it just decides to magically work all of a sudden.


Re: Mod doesn't work

Posted: Fri Dec 22, 2023 7:52 pm
by SayaScarlett
RBSniper wrote: Thu Dec 14, 2023 4:48 am

I cannot, for the life of me, get this mod to even work, I think I'm installing incorrectly, but frankly, I can't know because I don't know what it should look like. I've installed it, I've put it in data, I've put it in a neat folder, submods for it don't work, I copy the ESM, game crashes, I delete the ESM in the AAF folder, game crashes, move everything from the AAF folder to Data, the game still crashes. The mod was already fickle back when it was on Nexus, it moving here hasn't done much to aid.

I have to be doing something wrong. I'm going to be deleting the files and trying it all again without moving it into a single folder, and hope that it just decides to magically work all of a sudden.

HangoverXIII wrote: Thu Nov 30, 2023 6:07 am

Hi, I am using AAF_V161.1_beta, and all my animations that I have downloaded work fine but, when updating the AAF to the current version (AAF_V171-0_beta) on Mod Organizer the animation does not seem to work and the actors just stand in place as if something is happening with sound, etc.

I have merged/ overwritten the old files with the new and normally this works... am I doing something wrong? Please help?

No troubleshooting here. Join the AAF Discord.

wolfAB4 wrote: Thu Nov 23, 2023 10:07 am

hey guys can i please have the new aaf files the old one doesnt work with the mods

Download in the very first post is the latest version.


Re: Advanced Animation Framework (AAF)

Posted: Mon Jan 01, 2024 8:11 am
by drilldareepa

I just installed aaf and it will not load in game and if I try to press the home key nothing happens


Re: Advanced Animation Framework (AAF)

Posted: Wed Jan 10, 2024 9:18 am
by dagoba_king
drilldareepa wrote: Mon Jan 01, 2024 8:11 am

I just installed aaf and it will not load in game and if I try to press the home key nothing happens

Best to ask for install/troubleshooting help on the discord server.